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create_collision_spheres_at_closest_points.hpp File

Included Headers

#include <pcl/point_cloud.h> #include <pcl/point_types.h> #include <geometry_msgs/msg/pose_stamped.hpp> #include <moveit_msgs/msg/collision_object.hpp> #include <moveit_pro_behavior_interface/async_behavior_base.hpp> #include <sensor_msgs/msg/point_cloud2.hpp> #include <tl/expected.hpp>

Namespaces Index

namespacemoveit_pro
namespacebehaviors

Classes Index

classCreateCollisionSpheresAtClosestPoints

This behavior receives point cloud data, filters points inside a cylinder around a reference point, and creates a sphere at each of the closest points within the cylinder. The spheres are returned as a moveit_msgs::msg::CollisionObject message. More...


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