MoveIt Pro Behavior
Core Behaviors for MoveIt Pro
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#include <spdlog/spdlog.h>
#include <tf2_ros/buffer.h>
#include <moveit_studio_behavior/behaviors/core/get_closest_object_to_pose.hpp>
#include <moveit_studio_behavior_interface/check_for_error.hpp>
#include <moveit_studio_behavior_interface/get_required_ports.hpp>
#include <moveit_studio_vision/utils/tf_utils.hpp>
#include <tf2_eigen/tf2_eigen.hpp>
#include <tf2_geometry_msgs/tf2_geometry_msgs.hpp>
Namespaces | |
moveit_studio | |
moveit_studio::behaviors | |
Functions | |
tl::expected< std::vector< ObjectWithDistance >, std::string > | moveit_studio::behaviors::calculateClosestObjectToPose (const tf2_ros::Buffer &buffer, const std::vector< GraspableObject > &graspable_objects, const geometry_msgs::msg::PoseStamped &pose) |