MoveIt Pro Behavior
Core Behaviors for MoveIt Pro
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#include <geometry_msgs/msg/pose_stamped.hpp>
#include <moveit_msgs/msg/collision_object.hpp>
#include <moveit_studio_behavior_interface/behavior_context.hpp>
#include <moveit_studio_behavior_interface/shared_resources_node.hpp>
#include <moveit_studio_vision_msgs/msg/graspable_object.hpp>
#include <std_srvs/srv/empty.hpp>
#include <tl_expected/expected.hpp>
Classes | |
struct | moveit_studio::behaviors::ObjectWithDistance |
Associates a GraspableObject with a distance metric. More... | |
class | moveit_studio::behaviors::GetClosestObjectToPose |
Given a collection of GraspableObjects, find the one that's closest to the provided pose. More... | |
Namespaces | |
moveit_studio | |
moveit_studio::behaviors | |
Functions | |
tl::expected< std::vector< ObjectWithDistance >, std::string > | moveit_studio::behaviors::calculateClosestObjectToPose (const tf2_ros::Buffer &buffer, const std::vector< moveit_studio_vision_msgs::msg::GraspableObject > &objects, const geometry_msgs::msg::PoseStamped &pose) |
Get the closest object to the provided pose. More... | |