MoveIt Pro API
Core Behaviors for MoveIt Pro
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move_collision_object.cpp File Reference
#include <moveit_pro_behavior/behaviors/core/move_collision_object.hpp>
#include <cstddef>
#include <utility>
#include <fmt/format.h>
#include <moveit_msgs/msg/planning_scene.hpp>
#include <moveit_msgs/msg/planning_scene_components.hpp>
#include <moveit_pro_behavior_interface/get_required_ports.hpp>
#include <moveit_pro_behavior_interface/metadata_fields.hpp>
#include <moveit_pro_macros/macros.hpp>
Include dependency graph for move_collision_object.cpp:

Namespaces

namespace  moveit_pro
 
namespace  moveit_pro::behaviors
 

Functions

tl::expected< std::size_t, std::string > moveit_pro::behaviors::findExistingWorldObject (std::string_view object_id, const moveit_msgs::msg::PlanningScene &scene)
 Locates the world entry that a MOVE should target.
 
moveit_msgs::msg::CollisionObject moveit_pro::behaviors::buildMoveCollisionObject (std::string_view object_id, const geometry_msgs::msg::PoseStamped &pose)
 Builds a CollisionObject carrying the MOVE operation for the given id and pose.