MoveIt Pro Behavior
Core Behaviors for MoveIt Pro
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#include "moveit_studio_behavior/behaviors/core/generate_coverage_path.hpp"
#include <moveit_studio_behavior_interface/metadata_fields.hpp>
#include <tf2_eigen/tf2_eigen.hpp>
#include "moveit_studio_behavior_interface/get_required_ports.hpp"
Namespaces | |
moveit_studio | |
moveit_studio::behaviors | |
Functions | |
tl::expected< std::vector< Eigen::Isometry3d >, std::string > | moveit_studio::behaviors::generateCoveragePath (const Eigen::Isometry3d &bottom_right_corner, const double width, const double height, const double stride_distance) |
Generates a zig-zag path for a robot end-effector to follow, to cover a given area. More... | |