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MoveIt Pro API
Core Behaviors for MoveIt Pro
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Given a collection of GraspableObjects, find the one that's closest to the provided pose. More...
#include <get_closest_object_to_pose.hpp>


Public Member Functions | |
| GetClosestObjectToPose (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
| Construct a new GetClosestObjectToPose behavior. | |
| BT::NodeStatus | tick () override |
| Contains the logic to evaluate object distance. | |
Public Member Functions inherited from moveit_studio::behaviors::SharedResourcesNode< BT::SyncActionNode > | |
| SharedResourcesNode (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
| Constructor for SharedResourcesNode. Called by BT::BehaviorTreeFactory when creating a new behavior tree containing this node. | |
Static Public Member Functions | |
| static BT::PortsList | providedPorts () |
| Returns list of ports for this behavior. | |
| static BT::KeyValueVector | metadata () |
Additional Inherited Members | |
Protected Attributes inherited from moveit_studio::behaviors::SharedResourcesNode< BT::SyncActionNode > | |
| std::shared_ptr< BehaviorContext > | shared_resources_ |
Given a collection of GraspableObjects, find the one that's closest to the provided pose.
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explicit |
Construct a new GetClosestObjectToPose behavior.
| name | See SharedResourcesNode |
| config | See SharedResourcesNode |
| shared_resources | See SharedResourcesNode |
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static |
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static |
Returns list of ports for this behavior.
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override |
Contains the logic to evaluate object distance.