MoveIt Pro Behavior
Core Behaviors for MoveIt Pro
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Given a collection of GraspableObjects, find the one that's closest to the provided pose. More...
#include <get_closest_object_to_pose.hpp>
Public Member Functions | |
GetClosestObjectToPose (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
Construct a new GetClosestObjectToPose behavior. More... | |
BT::NodeStatus | tick () override |
Contains the logic to evaluate object distance. More... | |
Public Member Functions inherited from moveit_studio::behaviors::SharedResourcesNode< BT::SyncActionNode > | |
SharedResourcesNode (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
Constructor for SharedResourcesNode. Called by BT::BehaviorTreeFactory when creating a new behavior tree containing this node. More... | |
Static Public Member Functions | |
static BT::PortsList | providedPorts () |
Returns list of ports for this behavior. More... | |
static BT::KeyValueVector | metadata () |
Additional Inherited Members | |
Protected Attributes inherited from moveit_studio::behaviors::SharedResourcesNode< BT::SyncActionNode > | |
std::shared_ptr< BehaviorContext > | shared_resources_ |
Given a collection of GraspableObjects, find the one that's closest to the provided pose.
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explicit |
Construct a new GetClosestObjectToPose behavior.
name | See SharedResourcesNode |
config | See SharedResourcesNode |
shared_resources | See SharedResourcesNode |
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static |
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static |
Returns list of ports for this behavior.
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override |
Contains the logic to evaluate object distance.