MoveIt Pro Behavior
Core Behaviors for MoveIt Pro
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Returns SUCCESS if the pose is within the position and rotation tolerances of the identity pose. Useful for evaluating an error pose. More...
#include <is_pose_near_identity.hpp>
Public Member Functions | |
IsPoseNearIdentity (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< moveit_studio::behaviors::BehaviorContext > &shared_resources) | |
BT::NodeStatus | tick () override |
Public Member Functions inherited from moveit_studio::behaviors::SharedResourcesNode< BT::SyncActionNode > | |
SharedResourcesNode (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
Constructor for SharedResourcesNode. Called by BT::BehaviorTreeFactory when creating a new behavior tree containing this node. | |
Static Public Member Functions | |
static BT::PortsList | providedPorts () |
static BT::KeyValueVector | metadata () |
Additional Inherited Members | |
Protected Attributes inherited from moveit_studio::behaviors::SharedResourcesNode< BT::SyncActionNode > | |
std::shared_ptr< BehaviorContext > | shared_resources_ |
Returns SUCCESS if the pose is within the position and rotation tolerances of the identity pose. Useful for evaluating an error pose.
Data Port Name | Port Type | Object Type |
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pose | input | geometry_msgs::msg::PoseStamped |
position_tolerance | input | double |
rotation_tolerance | input | double |
moveit_studio::behaviors::IsPoseNearIdentity::IsPoseNearIdentity | ( | const std::string & | name, |
const BT::NodeConfiguration & | config, | ||
const std::shared_ptr< moveit_studio::behaviors::BehaviorContext > & | shared_resources | ||
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