MoveIt Pro API
Core Behaviors for MoveIt Pro
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moveit_studio::behaviors::CreateCollisionObjectFromSolidPrimitive Class Reference

Creates a CollisionObject from a SolidPrimitive, pose, and object ID. More...

#include <create_collision_object_from_solid_primitive.hpp>

Inheritance diagram for moveit_studio::behaviors::CreateCollisionObjectFromSolidPrimitive:
Collaboration diagram for moveit_studio::behaviors::CreateCollisionObjectFromSolidPrimitive:

Public Member Functions

 CreateCollisionObjectFromSolidPrimitive (const std::string &name, const BT::NodeConfiguration &config)
 
BT::NodeStatus tick () override
 

Static Public Member Functions

static BT::PortsList providedPorts ()
 
static BT::KeyValueVector metadata ()
 

Detailed Description

Creates a CollisionObject from a SolidPrimitive, pose, and object ID.

Data Port Name Port Type Object Type
solid_primitive input shape_msgs::msg::SolidPrimitive
pose input geometry_msgs::msg::PoseStamped
object_id input std::string
collision_object output moveit_msgs::msg::CollisionObject

Constructor & Destructor Documentation

◆ CreateCollisionObjectFromSolidPrimitive()

moveit_studio::behaviors::CreateCollisionObjectFromSolidPrimitive::CreateCollisionObjectFromSolidPrimitive ( const std::string &  name,
const BT::NodeConfiguration &  config 
)

Member Function Documentation

◆ metadata()

BT::KeyValueVector moveit_studio::behaviors::CreateCollisionObjectFromSolidPrimitive::metadata ( )
static

◆ providedPorts()

BT::PortsList moveit_studio::behaviors::CreateCollisionObjectFromSolidPrimitive::providedPorts ( )
static

◆ tick()

BT::NodeStatus moveit_studio::behaviors::CreateCollisionObjectFromSolidPrimitive::tick ( )
override

The documentation for this class was generated from the following files: