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MoveIt Pro API
Core Behaviors for MoveIt Pro
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#include <moveit_pro_behavior/behaviors/core/attach_object.hpp>#include <algorithm>#include <cstdint>#include <utility>#include <vector>#include <fmt/format.h>#include <geometry_msgs/msg/pose.hpp>#include <geometry_msgs/msg/transform.hpp>#include <moveit_msgs/msg/attached_collision_object.hpp>#include <moveit_msgs/msg/collision_object.hpp>#include <moveit_msgs/msg/planning_scene_components.hpp>#include <moveit_pro_behavior_interface/get_required_ports.hpp>#include <moveit_pro_behavior_interface/metadata_fields.hpp>#include <moveit_pro_macros/macros.hpp>
Namespaces | |
| namespace | moveit_pro |
| namespace | moveit_pro::behaviors |
Functions | |
| tl::expected< bool, std::string > | moveit_pro::behaviors::evaluateAttach (std::string_view object_id, std::string_view link_name, const moveit_msgs::msg::PlanningScene &scene) |
| Decide whether an attach diff is needed for an id in a planning scene. | |
| moveit_msgs::msg::AttachedCollisionObject | moveit_pro::behaviors::buildAttachedObjectAtPose (const moveit_msgs::msg::CollisionObject &source, std::string_view link_name, const std::vector< std::string > &touch_links, const geometry_msgs::msg::Transform &relative_transform) |
| Build an attach operation that places an object at a chosen pose relative to a robot link. | |