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MoveIt Pro API
Core Behaviors for MoveIt Pro
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#include <memory>#include <string>#include <string_view>#include <vector>#include <behaviortree_cpp/bt_factory.h>#include <moveit_msgs/msg/allowed_collision_matrix.hpp>#include <moveit_msgs/msg/planning_scene.hpp>#include <moveit_pro_behavior/utils/planning_scene_bridge.hpp>#include <moveit_pro_behavior_interface/async_behavior_base.hpp>#include <tl_expected/expected.hpp>

Classes | |
| class | moveit_pro::behaviors::SetCollisionRule |
| Allows or forbids collisions between two entities in the planning scene's Allowed Collision Matrix, without an MTC task. More... | |
Namespaces | |
| namespace | moveit_pro |
| namespace | moveit_pro::base |
| namespace | moveit_pro::behaviors |
Functions | |
| tl::expected< std::vector< std::string >, std::string > | moveit_pro::behaviors::resolveCollisionEntity (const moveit_pro::base::RobotModel &robot_model, const moveit_msgs::msg::PlanningScene &scene, std::string_view name) |
| Resolve a user-supplied name to the Allowed Collision Matrix entity name(s) it refers to. | |
| tl::expected< moveit_msgs::msg::AllowedCollisionMatrix, std::string > | moveit_pro::behaviors::buildUpdatedAcm (const moveit_pro::base::RobotModel &robot_model, const moveit_msgs::msg::PlanningScene &scene, std::string_view name_a, std::string_view name_b, bool allow_collision) |
| Apply a collision rule to the Allowed Collision Matrix read from a planning scene. | |