MoveIt Pro Behavior
Core Behaviors for MoveIt Pro
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Given a named waypoint, sends a service request to the Agent WaypointManager to retrieve the joint state associated with that waypoint. More...
#include <retrieve_waypoint.hpp>
Public Member Functions | |
RetrieveWaypoint (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
BT::NodeStatus | onStart () override |
BT::NodeStatus | onRunning () override |
void | onHalted () override |
Public Member Functions inherited from moveit_studio::behaviors::SharedResourcesNode< BT::StatefulActionNode > | |
SharedResourcesNode (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
Constructor for SharedResourcesNode. Called by BT::BehaviorTreeFactory when creating a new behavior tree containing this node. | |
Static Public Member Functions | |
static BT::PortsList | providedPorts () |
static BT::KeyValueVector | metadata () |
Additional Inherited Members | |
Protected Attributes inherited from moveit_studio::behaviors::SharedResourcesNode< BT::StatefulActionNode > | |
std::shared_ptr< BehaviorContext > | shared_resources_ |
Given a named waypoint, sends a service request to the Agent WaypointManager to retrieve the joint state associated with that waypoint.
Data Port Name | Port Type | Object Type |
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waypoint_name | Input | std::string |
waypoint_joint_state | Output | moveit_studio_agent_msgs::msg::JointState |
moveit_studio::behaviors::RetrieveWaypoint::RetrieveWaypoint | ( | const std::string & | name, |
const BT::NodeConfiguration & | config, | ||
const std::shared_ptr< BehaviorContext > & | shared_resources | ||
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