This Behavior sends a request to add a URDF object to the planning scene as a collision object.
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| AddURDF (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) |
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| AddURDF (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources, std::unique_ptr< ClientInterfaceBase< AddURDFSrv > > client_interface) |
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| ServiceClientBehaviorBase (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) |
| Constructs ServiceClientBehaviorBase using the RclcppClientInterface.
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| ServiceClientBehaviorBase (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources, std::unique_ptr< ClientInterfaceBase< moveit_studio_agent_msgs::srv::AddURDF > > client_interface) |
| Constructs ServiceClientBehaviorBase using a user-provided implementation of ClientInterfaceBase.
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virtual | ~ServiceClientBehaviorBase ()=default |
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| AsyncBehaviorBase (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) |
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virtual | ~AsyncBehaviorBase ()=default |
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BT::NodeStatus | onStart () override |
| Required implementation of BT::StatefulActionNode::onStart().
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BT::NodeStatus | onRunning () override |
| Required implementation of BT::StatefulActionNode::onRunning().
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void | onHalted () override |
| Required implementation of BT::StatefulActionNode::onHalted().
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void | resetStatus () |
| Resets the internal status of this node.
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| SharedResourcesNode (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) |
| Constructor for SharedResourcesNode. Called by BT::BehaviorTreeFactory when creating a new behavior tree containing this node.
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This Behavior sends a request to add a URDF object to the planning scene as a collision object.
The object is added to the planning scene at the specified pose. The object is given as a URDF file, which describes the kinematics and collision geometry. If the URDF contains joints and those are reported in the /joint_states topic, the object collision shapes will update their state accordingly.
See also AttachURDF for attaching a URDF object to the robot.
Data Port Name | Port Type | Object Type |
urdf_name | input | std::string |
package_name | input | std::string |
urdf_file_path | input | std::string |
urdf_pose | input | geometry_msgs::msg::PoseStamped |