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| | AddCollisionBox (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) |
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| | AddCollisionBox (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources, std::unique_ptr< PlanningSceneBridge > bridge) |
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| | AddCollisionObjectBase (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) |
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| | AddCollisionObjectBase (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources, std::unique_ptr< PlanningSceneBridge > bridge) |
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| | ~AddCollisionObjectBase () override=default |
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| | AsyncBehaviorBase (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) |
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| | ~AsyncBehaviorBase () override=default |
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| BT::NodeStatus | onStart () override |
| | Required implementation of BT::StatefulActionNode::onStart().
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| BT::NodeStatus | onRunning () override |
| | Required implementation of BT::StatefulActionNode::onRunning().
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| void | onHalted () override |
| | Required implementation of BT::StatefulActionNode::onHalted().
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| void | resetStatus () |
| | Resets the internal status of this node.
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| | SharedResourcesNode (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) |
| | Constructor for SharedResourcesNode. Called by BT::BehaviorTreeFactory when creating a new behavior tree containing this node.
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Adds a box-shaped CollisionObject to the planning scene.
Reads object_id, dimensions, and pose from the input ports and builds a box-shaped CollisionObject (one SOLID_PRIMITIVE BOX), then adds it to a planning scene. By default the Behavior modifies the live planning scene via service calls. Wire the planning_scene port to modify a supplied moveit_msgs::msg::PlanningScene message instead; the modified scene is written back to the same port and no services are called. See AddCollisionObjectBase for details on the two modes and the overwrite port semantics.
Returns FAILURE when object_id is empty, when dimensions.size() is not 3, when any element of dimensions is non-finite or not greater than 0, when pose.header.frame_id is empty, when overwrite=false and a world entry with the same id is already present, when an entry with the same id is currently attached to the robot, or when a required service call fails in live scene mode.
| Data Port Name | Port Type | Object Type |
| object_id | input | std::string |
| dimensions | input | std::vector<double> |
| pose | input | geometry_msgs::msg::PoseStamped |
| overwrite | input | bool |
| planning_scene | bidirectional | moveit_msgs::msg::PlanningScene |