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MoveIt Pro API
Core Behaviors for MoveIt Pro
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Checks a PlanningScene to determine if an object is attached from a given vector of object names. More...
#include <which_object_is_attached.hpp>


Public Member Functions | |
| WhichObjectIsAttached (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
| BT::NodeStatus | tick () override |
Public Member Functions inherited from moveit_studio::behaviors::SharedResourcesNode< BT::SyncActionNode > | |
| SharedResourcesNode (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
| Constructor for SharedResourcesNode. Called by BT::BehaviorTreeFactory when creating a new behavior tree containing this node. | |
Static Public Member Functions | |
| static BT::PortsList | providedPorts () |
| static BT::KeyValueVector | metadata () |
Additional Inherited Members | |
Protected Attributes inherited from moveit_studio::behaviors::SharedResourcesNode< BT::SyncActionNode > | |
| std::shared_ptr< BehaviorContext > | shared_resources_ |
Checks a PlanningScene to determine if an object is attached from a given vector of object names.
| Data Port Name | Port Type | Object Type |
|---|---|---|
| planning_scene | input | moveit_msgs::msg::PlanningScene |
| object_names | input | std::vector<std::string> |
| object_name | output | std::string |
| moveit_studio::behaviors::WhichObjectIsAttached::WhichObjectIsAttached | ( | const std::string & | name, |
| const BT::NodeConfiguration & | config, | ||
| const std::shared_ptr< BehaviorContext > & | shared_resources | ||
| ) |
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override |