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MoveIt Pro API
Core Behaviors for MoveIt Pro
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Checks a PlanningScene to determine if an object is attached from a given vector of object names. More...
#include <which_object_is_attached.hpp>
Public Member Functions | |
WhichObjectIsAttached (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
BT::NodeStatus | tick () override |
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SharedResourcesNode (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
Constructor for SharedResourcesNode. Called by BT::BehaviorTreeFactory when creating a new behavior tree containing this node. | |
Static Public Member Functions | |
static BT::PortsList | providedPorts () |
static BT::KeyValueVector | metadata () |
Additional Inherited Members | |
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std::shared_ptr< BehaviorContext > | shared_resources_ |
Checks a PlanningScene to determine if an object is attached from a given vector of object names.
Data Port Name | Port Type | Object Type |
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planning_scene | input | moveit_msgs::msg::PlanningScene |
object_names | input | std::vector<std::string> |
object_name | output | std::string |
moveit_studio::behaviors::WhichObjectIsAttached::WhichObjectIsAttached | ( | const std::string & | name, |
const BT::NodeConfiguration & | config, | ||
const std::shared_ptr< BehaviorContext > & | shared_resources | ||
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