Creates a box-shaped SolidPrimitive from input dimensions for use with CollisionObjects.
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#include <create_solid_primitive_box.hpp>
Creates a box-shaped SolidPrimitive from input dimensions for use with CollisionObjects.
Data Port Name | Port Type | Object Type |
dimensions | input | std::vector<double> |
solid_primitive | output | shape_msgs::msg::SolidPrimitive |
◆ CreateSolidPrimitiveBox()
moveit_studio::behaviors::CreateSolidPrimitiveBox::CreateSolidPrimitiveBox |
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const std::string & |
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const BT::NodeConfiguration & |
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◆ metadata()
BT::KeyValueVector moveit_studio::behaviors::CreateSolidPrimitiveBox::metadata |
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◆ providedPorts()
BT::PortsList moveit_studio::behaviors::CreateSolidPrimitiveBox::providedPorts |
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◆ tick()
BT::NodeStatus moveit_studio::behaviors::CreateSolidPrimitiveBox::tick |
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override |
The documentation for this class was generated from the following files: