MoveIt Pro Behavior
Core Behaviors for MoveIt Pro
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#include <create_graspable_object.hpp>
Public Member Functions | |
CreateGraspableObject (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< moveit_studio::behaviors::BehaviorContext > &shared_resources) | |
BT::NodeStatus | tick () override |
Public Member Functions inherited from moveit_studio::behaviors::SharedResourcesNode< BT::SyncActionNode > | |
SharedResourcesNode (const std::string &name, const BT::NodeConfiguration &config, const std::shared_ptr< BehaviorContext > &shared_resources) | |
Constructor for SharedResourcesNode. Called by BT::BehaviorTreeFactory when creating a new behavior tree containing this node. More... | |
Static Public Member Functions | |
static BT::PortsList | providedPorts () |
static BT::KeyValueVector | metadata () |
Additional Inherited Members | |
Protected Attributes inherited from moveit_studio::behaviors::SharedResourcesNode< BT::SyncActionNode > | |
std::shared_ptr< BehaviorContext > | shared_resources_ |
Creates a GraspableObject message (of a primitive Cuboid) given its pose given as individual points, the dimensions of the Cuboid, a frame ID, an ID for the newly created object, and whether any top, front, or side graspable faces should be generated.
Data Port Name | Port Type | Object Type |
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pose | Input | geometry_msgs::msg::PoseStamped |
dx | Input | double |
dy | Input | double |
dz | Input | double |
object_id | Input | std::string |
generate_top_face | Input | bool |
generate_front_face | Input | bool |
generate_side_faces | Input | bool |
cuboid_object | Output | moveit_studio_vision_msgs::msg::GraspableObject |
moveit_studio::behaviors::CreateGraspableObject::CreateGraspableObject | ( | const std::string & | name, |
const BT::NodeConfiguration & | config, | ||
const std::shared_ptr< moveit_studio::behaviors::BehaviorContext > & | shared_resources | ||
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